0 attempts
0% avg
UBQ Credits
| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[h = L \sin\theta\] | The vertical drop equals the incline length times \(\sin\theta\). |
| 2 | \[PE_i = m g h\] | Initial potential energy when the rider starts from rest. |
| 3 | \[W_f = -\mu_k m g \cos\theta\, L\] | Work done by kinetic friction acting up the slope. |
| 4 | \[m g h + W_f = \tfrac{1}{2} m v_x^2\] | Conservation of energy: potential energy lost and friction work convert to kinetic energy. |
| 5 | \[v_x = \sqrt{2 g \big(L \sin\theta – \mu_k L \cos\theta\big)}\] | Algebraic solution for \(v_x\) after cancelling mass. |
| 6 | \[v_x = \sqrt{2(9.8)(75)(\sin32^\circ-0.12\cos32^\circ)} \approx 25\,\text{m/s}\] | Numeric substitution of \(g=9.8\,\text{m/s}^2\), \(L=75\,\text{m}\), and \(\theta=32^\circ\). |
| 7 | \[\boxed{v_x \approx 25\,\text{m/s}}\] | Speed at the base of the incline. |
| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[KE = \tfrac{1}{2} m v_x^2\] | Kinetic energy at the start of the flat section. |
| 2 | \[W_f = -\mu_k m g \Delta x\] | Work done by friction on level ground; normal force equals \(mg\). |
| 3 | \[\tfrac{1}{2} m v_x^2 + W_f = 0\] | Energy conservation: all kinetic energy is dissipated by friction. |
| 4 | \[\Delta x = \frac{v_x^2}{2 \mu_k g}\] | Algebraic solution for the stopping distance. |
| 5 | \[\Delta x = \frac{(25\,\text{m/s})^2}{2(0.12)(9.8)} \approx 2.7 \times 10^2\,\text{m}\] | Numeric evaluation using \(v_x\) from part (a). |
| 6 | \[\boxed{\Delta x \approx 2.7 \times 10^2\,\text{m}}\] | Distance travelled on the level surface before stopping. |
Just ask: "Help me solve this problem."
A bullet of mass \(0.0500 \, \text{kg}\) traveling at \(50.0 \, \text{m/s}\) is fired horizontally into a wooden block suspended from a long rope. The mass of the wooden block is \(0.300 \, \text{kg}\) and it is initially at rest. The collision is completely inelastic and after impact the bullet + wooden block move together until the center of mass of the system rises a vertical distance \(h\) above its initial position.
On a frictionless horizontal air table, puck A (with mass \( 0.249 \) \( \text{kg} \)) is moving toward puck B (with mass \( 0.375 \) \( \text{kg} \)), which is initially at rest. After the collision, puck A has velocity \( 0.115 \) \( \text{m/s} \) to the left, and puck B has velocity \( 0.645 \) \( \text{m/s} \) to the right.
A block of mass [katex] m [/katex] is moving on a horizontal frictionless surface with a speed [katex] v_0 [/katex] as it approaches a block of mass [katex] 2m [/katex] which is at rest and has an ideal spring attached to one side.
When the two blocks collide, the spring is completely compressed and the two blocks momentarily move at the same speed, and then separate again, each continuing to move.
A baseball is thrown vertically into the air with a velocity \( v \), and reaches a maximum height \( h \). At what height was the baseball moving with one-half its original velocity? Assume air resistance is negligible.
A typical \( 68 \text{-kg} \) person generates a steady mechanical power output of \( 120 \text{ W} \) at the pedals of a bicycle. Approximately how many Calories are “burned” (total metabolic energy expended) when the person rides a bicycle for \( 15 \text{ minutes} \)? A typical energy efficiency for the human body is \( 25\% \), which takes into account the release of thermal energy. Note (\( 1 \text{ Cal} = 4186 \text{ J} \)).
\(v_x \approx 25\,\text{m/s}\)
\(\Delta x \approx 2.7\times10^{2}\,\text{m}\)
By continuing you (1) agree to our Terms of Use and Terms of Sale and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
We crafted THE Ultimate A.P Physics 1 course so you can learn faster and score higher.
Try our free calculator to see what you need to get a 5 on the upcoming AP Physics 1 exam.
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.
NEW! PHY AI accurately solves all questions
🔥 Get up to 30% off Elite Physics Tutoring
🧠 NEW! Learn Physics From Scratch Self Paced Course
🎯 Need exam style practice questions?