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| Step | Derivation / Formula | Reasoning |
|---|---|---|
| 1 | \[v_{ix}=v_i\cos 30^{\circ},\;v_{iy}=v_i\sin 30^{\circ}\] | Resolve the initial speed \(v_i\) into horizontal and vertical components using the given launch angle \(30^{\circ}\). |
| 2 | \[t_1=\frac{40}{v_{ix}}\] | Time \(t_1\) to reach the wall is horizontal distance \(\Delta x_1=40\,\text{m}\) divided by horizontal speed \(v_{ix}\). |
| 3 | \[v_{wy}=v_{iy}-gt_1\] | Vertical speed at impact \(v_{wy}\) equals initial vertical speed minus gravitational drop over time \(t_1\). |
| 4 | \[y_w=v_{iy}t_1-\tfrac12gt_1^{2}\] | Vertical displacement gives the height \(y_w\) at which the projectile meets the wall. |
| 5 | \[t_2=\frac{55}{v_{ix}}\] | After the bounce the ball travels back \(40+15=55\,\text{m}\); horizontal speed magnitude is still \(v_{ix}\). |
| 6 | \[0=y_w+v_{wy}t_2-\tfrac12gt_2^{2}\] | Starting from height \(y_w\) with vertical speed \(v_{wy}\), it falls to ground (height 0) in time \(t_2\). |
| 7 | \[v_{ix}=\tfrac{\sqrt3}{2}v_i,\;v_{iy}=\tfrac12v_i\] | Insert the numeric cosine and sine of \(30^{\circ}\). |
| 8 | \[t_1=\frac{80}{\sqrt3\,v_i}\] | Substitute \(v_{ix}=\tfrac{\sqrt3}{2}v_i\) into the expression for \(t_1\). |
| 9 | \[y_w=\frac{40}{\sqrt3}-\frac{3200g}{3v_i^{2}}\] | Insert \(t_1\) from Step 8 into the height formula of Step 4 and simplify. |
| 10 | \[v_{wy}=\frac12v_i-\frac{80g}{\sqrt3\,v_i}\] | Substitute \(t_1\) into Step 3 for the vertical speed at the wall. |
| 11 | \[t_2=\frac{110}{\sqrt3\,v_i}\] | Use \(v_{ix}=\tfrac{\sqrt3}{2}v_i\) in the expression for \(t_2\). |
| 12 | \[0=\frac{95}{\sqrt3}-\frac{18050g}{3v_i^{2}}\] | Insert \(y_w,\;v_{wy},\;t_2\) into the vertical motion equation of Step 6 and combine like terms. |
| 13 | \[v_i^{2}=\frac{190g\sqrt3}{3}\] | Solve the algebraic equation of Step 12 for the square of the launch speed. |
| 14 | \[y_w=\frac{440}{19\sqrt3}\;\text{m}\] | Substitute \(v_i^{2}\) from Step 13 back into the height expression of Step 9. |
| 15 | \[\boxed{y_w\approx13.4\,\text{m}}\] | Numerical evaluation with \(g=9.8\,\text{m/s}^2\) gives the impact height on the wall. |
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A ball is shot from the top of a building with an initial velocity of \( 18 \) \( \text{m/s} \) at an angle \( \theta = 42^\circ \) above the horizontal.
A train is moving to the right at \( 20 \) \( \text{m/s} \). A passenger on the train throws a ball horizontally to the left at \( 5 \) \( \text{m/s} \) (relative to the train).
A baseball is thrown at an angle of 25° relative to the ground at a speed of 23.0 m/s. The ball is caught 42.0 m from the thrower.
A soccer ball with an initial height of \(1.5 \, \text{m}\) above the ground is launched at an angle of \(30^\circ\) above the horizontal. The soccer ball travels a horizontal distance of \(45 \, \text{m}\) to a \(9.0 \, \text{m}\) high castle wall, and passes over \(3.20 \, \text{m}\) above the highest point of the wall. Assume air resistance is negligible.
A baseball rolls off a 0.70 m high desk and strikes the floor 0.25 m away from the base of the desk. How fast was the ball rolling?
Seo-Jun throws a ball to her friend Zuri. The ball leaves Seo-Jun’s hand from a height \( h = 1.5 \) \( \text{m} \) above the ground with an initial speed \( \vec{v}_{s,0} = 12 \) \( \text{m/s} \) at an angle of \( \theta = 25^\circ \) with respect to the horizontal. Zuri catches the ball at a height of \( h = 1.5 \) \( \text{m} \) above the ground.
After catching the ball, Zuri throws it back to Seo-Jun. The ball leaves Zuri’s hand from a height \( h = 1.5 \) \( \text{m} \) above the ground. The ball is moving with a speed of \( 15 \) \( \text{m/s} \) when it reaches a maximum height of \( 5.8 \) \( \text{m} \) above the ground.
At what height \( h’ \) above the ground will the ball be when the return throw reaches Seo-Jun?
A ball of mass \( M \) is attached to a string of length \( L \). It moves in a vertical circle and at the bottom the ball just clears the ground. The tension at the bottom of the path is \( 3 \) times the weight of the ball. Give all answers in terms of \( M \), \( L \), and \( g \).
A car accelerates from rest with an acceleration of \( 3.5 \, \text{m/s}^2 \) for \( 10 \, \text{s} \). After this, it continues at a constant speed for an unknown amount of time. The driver notices a ramp \( 50 \, \text{m} \) ahead and takes \( 0.6 \, \text{s} \) to react. After reacting, the driver hits the brakes, which slow the car with an acceleration of \( 7.2 \, \text{m/s}^2 \). Unfortunately, the driver does not stop in time and goes off the \( 3 \, \text{m} \) high ramp that is angled at \( 27^\circ \).
A rocket is fired at a speed of 75.0 m/s from ground level, at an angle of 60.0° above the horizontal. The rocket is fired toward an 11.0-m-high wall, which is located 27.0 m away. The rocket attains its launch speed in a negligibly short period of time, after which its engines shut down and the rocket coasts. By how much does the rocket clear the top of the wall?
In archery, should the arrow be aimed directly at the target? How should your angle of aim depend on the distance to the target? Explain without using equations.
\(13.4\,\text{m}\)
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| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
Metric Prefixes
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
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