0 attempts
0% avg
UBQ Credits
# Solution for part (a) – Find the magnitude of the flea’s horizontal displacement.
Step | Derivation/Formula | Reasoning |
---|---|---|
1 | [katex] v_{x0} = v_0 \cos(\theta) [/katex] | Determine the initial horizontal velocity component using the horizontal cosine component of the initial speed and launch angle. [katex] v_0 [/katex] is the initial speed and [katex] \theta [/katex] is the launch angle. |
2 | [katex] v_{x0} = 2.1 \cos(21^\circ) [/katex] | Substitute [katex] v_0 = 2.1 \, \text{m/s} [/katex] and [katex] \theta = 21^\circ [/katex] into the horizontal velocity formula. |
3 | [katex] v_{x0} \approx 1.969 \, \text{m/s} [/katex] | Calculate the initial horizontal velocity component. |
4 | [katex] x = v_{x0} \cdot t [/katex] | Using the formula for horizontal displacement, where [katex] t [/katex] is the total time of the jump. |
5 | [katex] x = 1.969 \cdot 0.16 [/katex] | Insert [katex] v_{x0} [/katex] and [katex] t = 0.16 \, \text{s} [/katex] into the displacement formula. |
6 | [katex] x \approx 0.315 \, \text{m} [/katex] | Compute the flea’s horizontal displacement. |
# Solution for part (b) – Find how high does the flea jump?
Step | Derivation/Formula | Reasoning |
---|---|---|
1 | [katex] v_{y0} = v_0 \sin(\theta) [/katex] | Calculate the initial vertical velocity component using the vertical sine component of the initial speed and launch angle. |
2 | [katex] v_{y0} = 2.1 \sin(21^\circ) [/katex] | Plug in [katex] v_0 = 2.1 \, \text{m/s} [/katex] and [katex] \theta = 21^\circ [/katex] into the vertical velocity formula. |
3 | [katex] v_{y0} \approx 0.752 \, \text{m/s} [/katex] | Calculate the initial vertical velocity component. |
4 | [katex] y = \frac{v_{y0}^2}{2g} [/katex] | The formula for vertical displacement due to gravity. Note the final vertical speed of the flea at maximum height is [katex] 0 \, m/s [/katex]. |
5 | [katex] y = \frac{0.752^2}{2 \times 9.81} [/katex] | Substituting values. |
6 | [katex] y \approx 0.029 \, \text{m} [/katex] | Calculate the peak height of the flea’s jump. |
Just ask: "Help me solve this problem."
Three identical rocks are launched with identical speeds from the top of a platform of height h0.
Which of the following correctly relates the magnitude vy of the vertical component of the velocity of each rock immediately before it hits the ground?
A textbook is launched up with a speed of 20 m/s, at an angle of 36°, from a 12 m high roof.
An airplane with a speed of \( 97.5 \, \text{m/s} \) is climbing upward at an angle of \( 50.0^\circ \) with respect to the horizontal. When the plane’s altitude is \( 732 \, \text{m} \), the pilot releases a package.
A person shoots a basketball with a speed of \( 12 \, \text{m/s} \) at an angle of \( 35^\circ \) above the horizontal. If the person is \( 2.4 \, \text{m} \) tall and the hoop is \( 3.05 \, \text{m} \) above the ground, how far back must the person stand in order to make the shot?
A ball of mass M is attached to a string of length L. It moves in a vertical circle and at the bottom the ball just clears the ground. The tension at the bottom of the path is 3 times the weight of the ball. Give all answers in terms of M, L, and g.
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
\(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
\(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
\(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
\(v^2 = v_f^2 \,-\, 2a \Delta x\) |
Circular Motion | Energy |
---|---|
\(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
\(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
\(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
\(W = Fd \cos\theta\) |
Momentum | Torque and Rotations |
---|---|
\(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
\(J = \Delta p\) | \(I = \sum mr^2\) |
\(p_i = p_f\) | \(L = I \cdot \omega\) |
Simple Harmonic Motion | Fluids |
---|---|
\(F = -kx\) | \(P = \frac{F}{A}\) |
\(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
\(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
\(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
\(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
Constant | Description |
---|---|
[katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
[katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
[katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
[katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
[katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
[katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
[katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
Variable | SI Unit |
---|---|
[katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
[katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
[katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
[katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
[katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
Variable | Derived SI Unit |
---|---|
[katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
[katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
[katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
[katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
[katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
[katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
[katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
[katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.