0 attempts
0% avg
UBQ Credits
To solve the problem of finding the final velocities of both blocks after an elastic collision, we need to use both the conservation of momentum and conservation of kinetic energy principles. The masses and initial velocities will be plugged into these equations to determine the final velocities.
Let:
– [katex] m_1 = 1.5 \, \text{kg} [/katex] (mass of Block 1)
– [katex] m_2 = 0.75 \, \text{kg} [/katex] (mass of Block 2)
– [katex] u_1 = 3 \, \text{m/s} [/katex] (initial velocity of Block 1)
– [katex] u_2 = 0 \, \text{m/s} [/katex] (initial velocity of Block 2, as it is at rest)
– [katex] v_1 [/katex] (final velocity of Block 1)
– [katex] v_2 [/katex] (final velocity of Block 2)
Step | Derivation/Formula | Reasoning |
---|---|---|
1 | [katex] m_1 u_1 + m_2 u_2 = m_1 v_1 + m_2 v_2 [/katex] | Conservation of momentum equation. In elastic collisions, momentum is conserved before and after the collision. |
2 | [katex] 1.5 \times 3 + 0.75 \times 0 = 1.5 v_1 + 0.75 v_2 [/katex] [katex] 4.5 = 1.5 v_1 + 0.75 v_2 [/katex] |
Substitute known values |
3 | [katex] \frac{1}{2} m_1 u_1^2 + \frac{1}{2} m_2 u_2^2 = \frac{1}{2} m_1 v_1^2 + \frac{1}{2} m_2 v_2^2 [/katex] | Conservation of kinetic energy equation, also conserved in elastic collisions. |
4 | [katex] \frac{1}{2} \times 1.5 \times 3^2 + \frac{1}{2} \times 0.75 \times 0^2 = \frac{1}{2} \times 1.5 \times v_1^2 + \frac{1}{2} \times 0.75 \times v_2^2 [/katex] [katex] 6.75 = 0.75 v_1^2 + 0.375 v_2^2 [/katex] |
Substitute known values |
5 | Solve two equations (from previous steps) simultaneously:
Equation 1: [katex] 4.5 = 1.5 v_1 + 0.75 v_2 [/katex] Equation 2: [katex] 6.75 = 0.75 v_1^2 + 0.375 v_2^2 [/katex] |
Use algebraic methods (substitution, elimination) to solve for [katex] v_1 [/katex] and [katex] v_2 [/katex] from equations from step 2 and step 4. |
6 | After solving: [katex] v_1 = 1 \, \text{m/s} [/katex] [katex] v_2 = 4 \, \text{m/s} [/katex] |
Final solution |
This solution strategy provides the final velocities of each block after the collision, assuming perfectly elastic conditions where both momentum and kinetic energy are conserved.
Just ask: "Help me solve this problem."
Car A, mass 1000 kg, is traveling at 40 m/s when it collides with a stationary car B. They stick together and travel at 7 m/s. What is the mass of car B?
A mechanic pushes a [katex]2500 \, \text{kg}[/katex] car from rest to a final speed [katex]v[/katex] by doing [katex]5.0 \times 10^3 \, \text{J}[/katex] of work on the car. Frictional effect between the car and the ground are negligible. What is the final speed of the car?
A child (mass 32 kg) in a boat (mass 71 kg) throws a 7.1 kg package out horizontally with a speed of 12.2 m/s. Calculate the velocity of the boat immediately after, assuming it was initially at rest. Ignore water resistance.
A baseball is thrown vertically into the air with a velocity v, and reaches a maximum height h. At what height was the baseball moving with one-half its original velocity? Assume air resistance is negligible.
A small block of mass \( M \) is released from rest at the top of the curved frictionless ramp shown above. The block slides down the ramp and is moving with a speed \( 3.5v_0 \) when it collides with a larger block of mass \( 1.5M \) at rest at the bottom of the incline. The larger block moves to the right at a speed \( 2v_0 \) immediately after the collision.
Express your answers to the following questions in terms of the given quantities and fundamental constants.
Block 1 (1.5 kg): 1.0 m/s to the right
Block 2 (0.75 kg): 4.0 m/s to the right
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
\(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
\(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
\(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
\(v^2 = v_f^2 \,-\, 2a \Delta x\) |
Circular Motion | Energy |
---|---|
\(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
\(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
\(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
\(W = Fd \cos\theta\) |
Momentum | Torque and Rotations |
---|---|
\(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
\(J = \Delta p\) | \(I = \sum mr^2\) |
\(p_i = p_f\) | \(L = I \cdot \omega\) |
Simple Harmonic Motion | Fluids |
---|---|
\(F = -kx\) | \(P = \frac{F}{A}\) |
\(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
\(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
\(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
\(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
Constant | Description |
---|---|
[katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
[katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
[katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
[katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
[katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
[katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
[katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
Variable | SI Unit |
---|---|
[katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
[katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
[katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
[katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
[katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
Variable | Derived SI Unit |
---|---|
[katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
[katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
[katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
[katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
[katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
[katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
[katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
[katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.