0 attempts
0% avg
UBQ Credits
# Part (a) Determine the time it takes for the object to hit the ground.
Step | Derivation/Formula | Reasoning |
---|---|---|
1 | [katex]\Delta x = v_i t + \frac{1}{2} a t^2[/katex] | Use the kinematic equation to find the time [katex] t [/katex], where [katex] \Delta x [/katex] is the displacement, [katex] v_i [/katex] is the initial velocity, and [katex] a [/katex] is the acceleration due to gravity. |
2 | [katex]200 = 23t + \frac{1}{2}(9.8)t^2[/katex] | Substitute the known values: [katex]\Delta x = 200 \, \text{m}[/katex], [katex]v_i = 23 \, \text{m/s}[/katex], and [katex]a = 9.8 \, \text{m/s}^2[/katex]. |
3 | [katex]200 = 23t + 4.9t^2[/katex] | Simplify the equation by computing [katex]\frac{1}{2} \times 9.8[/katex]. |
4 | [katex]4.9t^2 + 23t – 200 = 0[/katex] | Rearrange the equation into the standard quadratic form [katex] at^2 + bt + c = 0 [/katex]. |
5 | [katex]t = \frac{-b \pm \sqrt{b^2 – 4ac}}{2a}[/katex] | Use the quadratic formula (or use a graph) to solve for [katex] t [/katex]. |
6 | [katex]t = \frac{-23 \pm \sqrt{23^2 – 4(4.9)(-200)}}{2(4.9)}[/katex] | Substitute [katex] a = 4.9 [/katex], [katex] b = 23[/katex], and [katex] c = -200 [/katex] into the quadratic formula. |
7 | [katex]t = \frac{-23 + 66.7}{9.8}[/katex] | Select the positive root because time cannot be negative. |
8 | [katex]t \approx 4.45 \, \text{s}[/katex] | Solve for [katex] t [/katex]. The object takes approximately 4.45 seconds to hit the ground. |
# Part (b) Determine the velocity of the object when it hits the ground.
Step | Derivation/Formula | Reasoning |
---|---|---|
1 | [katex]v_f = v_i + at[/katex] | Use the kinematic equation to find the final velocity [katex] v_f [/katex], where [katex] v_i [/katex] is the initial velocity, and [katex] a [/katex] is the acceleration due to gravity. |
2 | [katex]v_f = 23 + 9.8 \times 4.45[/katex] | Substitute the known values: [katex]v_i = 23 \, \text{m/s}[/katex], [katex]a = 9.8 \, \text{m/s}^2[/katex], and time [katex]t \approx 4.45 \, \text{s}[/katex]. |
3 | [katex]v_f \approx 66.7 \, \text{m/s}[/katex] | Combine the terms to find the final velocity. The final velocity is approximately 66.6 m/s. |
Just ask: "Help me solve this problem."
A rock is thrown vertically upward with a velocity of \( 20 \, \text{m/s} \) from the edge of a bridge \( 42 \, \text{m} \) above a river.
An elevator of height \(h\) ascends with constant acceleration \(a\). When it crosses a platform, it has acquired a velocity \(u\). At this instant a bolt drops from the top of the elevator. Find the time for the bolt to hit the floor of the elevator. Give your answer in terms of \(h\), \(a\), and any constant.
A baseball is tossed from street level by a student straight up at a speed of \(25.3 \text{ m/s}\). After reaching maximum height, it is caught by another student on the roof of a building, \(17.4 \text{ m}\) above the street. How long did this take?
A block is projected up a ramp with an initial speed \( v_0 \). It travels along the surface of the ramp with constant acceleration \( a \). Take the positive direction of motion to be up the ramp. If the acceleration vector points opposite the initial velocity vector, which of the following MUST be true?
The motions of a car and a truck along a straight road are represented by the velocity-time graphs in the figure. The two vehicles are initially alongside each other at time t = 0. At time T, what is true of the distances traveled by the vehicles since time t = 0?
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
\(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
\(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
\(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
\(v^2 = v_f^2 \,-\, 2a \Delta x\) |
Circular Motion | Energy |
---|---|
\(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
\(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
\(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
\(W = Fd \cos\theta\) |
Momentum | Torque and Rotations |
---|---|
\(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
\(J = \Delta p\) | \(I = \sum mr^2\) |
\(p_i = p_f\) | \(L = I \cdot \omega\) |
Simple Harmonic Motion | Fluids |
---|---|
\(F = -kx\) | \(P = \frac{F}{A}\) |
\(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
\(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
\(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
\(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
Constant | Description |
---|---|
[katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
[katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
[katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
[katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
[katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
[katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
[katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
Variable | SI Unit |
---|---|
[katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
[katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
[katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
[katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
[katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
Variable | Derived SI Unit |
---|---|
[katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
[katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
[katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
[katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
[katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
[katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
[katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
[katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.