0 attempts
0% avg
UBQ Credits
Step | Formula Derivation | Reasoning |
---|---|---|
1 | [katex]m_1 u_1 + m_2 u_2 = m_1 v_1 + m_2 v_2[/katex] | Conservation of momentum |
2 | [katex]4,kg \cdot 10,m/s + 7,kg \cdot 0,m/s = 4,kg \cdot v_{1x} + 7,kg \cdot 2,m/s \cdot \cos(22^\circ)[/katex] | Plugging in given values and decomposing the 7 kg mass’s velocity into horizontal component. |
3 | [katex]40 = 4v_{1x} + 13.08[/katex] | Calculating the horizontal momentum contribution from the 7 kg mass post-collision. |
4 | [katex]4v_{1x} = 26.92[/katex] | Solve for the 4 kg mass’s horizontal velocity component. |
5 | [katex]v_{1x} = 6.73,m/s[/katex] | Calculating the horizontal velocity of the 4 kg mass. |
6 | [katex]m_1 u_{1y} + m_2 u_{2y} = m_1 v_{1y} + m_2 v_{2y}[/katex] | Conservation of momentum in the vertical direction. Since the initial vertical momentum is 0, the final combined vertical momentum must also be 0. |
7 | [katex]0 = 4,kg \cdot v_{1y} + 7,kg \cdot 2,m/s \cdot \sin(22^\circ)[/katex] | Recognizing that initial vertical velocities are 0 and calculating the vertical component for the 7 kg mass. |
8 | [katex]v_{1y} = -1.04,m/s[/katex] | Calculating the vertical velocity of the 4 kg mass (negative indicates opposite direction to the 7 kg mass’s vertical component). |
9 | [katex]v_1 = \sqrt{v_{1x}^2 + v_{1y}^2}[/katex] and [katex]\theta = \arctan\left(\frac{v_{1y}}{v_{1x}}\right)[/katex] | Combining horizontal and vertical components to find magnitude and direction of the 4 kg mass’s velocity. |
10 | [katex]v_1 \approx \sqrt{6.73^2 + (-1.04)^2}[/katex] | Plugging in horizontal and vertical components. |
11 | [katex]v_1 \approx 6.81,m/s[/katex] | Calculating the magnitude of velocity. |
12 | [katex]\theta \approx \arctan\left(\frac{-1.04}{6.73}\right)[/katex] | Calculating the direction of the velocity. |
13 | [katex]\theta \approx -8.8^\circ[/katex] | Determining the angle below the horizontal for the 4 kg mass’s velocity. |
Just ask: "Help me solve this problem."
A bullet moving with an initial speed of [katex] v_o [/katex] strikes and embeds itself in a block of wood which is suspended by a string, causing the bullet and block to rise to a maximum height [katex] h [/katex]. Which of the following statements is true of the collision.
A 0.0350 kg bullet moving horizontally at 425 m/s embeds itself into an initially stationary 0.550 kg block.
A block with mass m slides at speed [katex] v_0 [/katex] on a smooth surface and hits a stationary block with mass [katex] M [/katex] . They stick together and move at speed [katex] v_0/3 [/katex]. Find [katex] M [/katex] in terms of [katex] m [/katex] .
A 2,000 kg car collides with a stationary 1,000 kg car. Afterwards, they slide 6 m before coming to a stop. The coefficient of friction between the tires and the road is 0.7. Find the initial velocity of the 2,000 kg car before the collision?
A 4 kg mass is traveling at 10 m/s to the right when it collides inelastically with a stationary 7 kg mass. The 7 kg mass then travels at 2m/s at an angle of 22° below the horizontal. What are the velocity and the angle of the 4 kg mass?
6.81 m/s at 8.8° above the horizontal
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
\(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
\(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
\(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
\(v^2 = v_f^2 \,-\, 2a \Delta x\) |
Circular Motion | Energy |
---|---|
\(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
\(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
\(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
\(W = Fd \cos\theta\) |
Momentum | Torque and Rotations |
---|---|
\(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
\(J = \Delta p\) | \(I = \sum mr^2\) |
\(p_i = p_f\) | \(L = I \cdot \omega\) |
Simple Harmonic Motion | Fluids |
---|---|
\(F = -kx\) | \(P = \frac{F}{A}\) |
\(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
\(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
\(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
\(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
Constant | Description |
---|---|
[katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
[katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
[katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
[katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
[katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
[katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
[katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
Variable | SI Unit |
---|---|
[katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
[katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
[katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
[katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
[katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
Variable | Derived SI Unit |
---|---|
[katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
[katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
[katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
[katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
[katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
[katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
[katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
[katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.