| Derivation/Formula | Reasoning |
|---|---|
| \[v_{x1}=v_{x2}=v_0\cos60^{\circ}=\frac{v_0}{2}\] | The x-components of each particle’s speed are the same because both approach the origin making \(60^{\circ}\) with the \(x\)-axis. |
| \[v_{y1}=-v_0\sin60^{\circ}=-\frac{\sqrt{3}v_0}{2}, \; v_{y2}=+\frac{\sqrt{3}v_0}{2}\] | The y-components are equal in magnitude but opposite in direction, giving symmetry about the \(x\)-axis. |
| \[p_x=m_0v_{x1}+m_0v_{x2}=m_0\left(\frac{v_0}{2}+\frac{v_0}{2}\right)=m_0v_0\] | Total x-momentum is the sum of the two identical x-components multiplied by mass \(m_0\). |
| \[p_y=m_0v_{y1}+m_0v_{y2}=m_0\left(-\frac{\sqrt{3}v_0}{2}+\frac{\sqrt{3}v_0}{2}\right)=0\] | The opposite y-components cancel, so there is no net y-momentum. |
| \[v_f=\frac{p_{\text{tot}}}{2m_0}=\frac{m_0v_0}{2m_0}=\boxed{\frac{v_0}{2}}\] | In a perfectly inelastic collision the combined mass is \(2m_0\); dividing the conserved total momentum \(m_0v_0\) by this mass gives the final speed. |
A Major Upgrade To Phy Is Coming Soon — Stay Tuned
We'll help clarify entire units in one hour or less — guaranteed.
A self paced course with videos, problems sets, and everything you need to get a 5. Trusted by over 15k students and over 200 schools.
A child (\(m = 32 \, \text{kg}\)) in a boat (\(m = 71 \, \text{kg}\)) throws a \(7.1 \, \text{kg}\) package out horizontally with a speed of \(12.2 \, \text{m/s}\). Calculate the velocity of the boat immediately after, assuming it was initially at rest. Ignore water resistance.
A \( 0.0350 \) \( \text{kg} \) bullet moving horizontally at \( 425 \) \( \text{m/s} \) embeds itself into an initially stationary \( 0.550 \) \( \text{kg} \) block.
A kickball is rolled by the pitcher at a speed of 10 m/s and it is kicked by another student. The kickball deforms a little during the kick, and then rebounds with a velocity of 15 m/s as its shape restores to a perfect sphere. Select all that must be true about the kickball and the kicking foot system.
A rocket explodes into two fragments, one \(25\) times heavier than the other. The change in momentum of the lighter fragment is

Block 2 initially is at rest. Block 1 travels towards block 2 and collides with Block 2 as shown above. Find the final velocities of both blocks assuming the collision is elastic.
An object at rest suddenly explodes into two fragments (\(m_1\) and \(m_2\)) by an explosion. Fragment \(m_1\) acquires \(3\) times the kinetic energy of the other. What is the ratio of \(m_1\) to \(m_2\)?
The two blocks of masses \( M \) and \( 2M \) travel at the same speed \( v \) but in opposite directions. They collide and stick together. How much mechanical energy is lost to other forms of energy during the collision?

A \(20 \, \text{g}\) piece of clay moving at a speed of \(50 \, \text{m/s}\) strikes a \(500 \, \text{g}\) pendulum bob at rest. The length of a string is \(0.8 \, \text{m}\). After the collision, the clay-bob system starts to oscillate as a simple pendulum.
A fisherman is standing in the back of his small fishing boat (the mass of the fisherman is the same as the mass of the boat) and he is a few meters from shore. He is done fishing so he starts walking towards the shore so he can get off the boat. What happens to the boat and the fisherman? Select all that apply and assume there is no friction between the boat and the water.
A bullet of mass \(0.0500 \, \text{kg}\) traveling at \(50.0 \, \text{m/s}\) is fired horizontally into a wooden block suspended from a long rope. The mass of the wooden block is \(0.300 \, \text{kg}\) and it is initially at rest. The collision is completely inelastic and after impact the bullet + wooden block move together until the center of mass of the system rises a vertical distance \(h\) above its initial position.
By continuing you (1) agree to our Terms of Use and Terms of Sale and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
Metric Prefixes
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
One price to unlock most advanced version of Phy across all our tools.
per month
Billed Monthly. Cancel Anytime.
Try our free calculator to see what you need to get a 5 on the 2026 AP Physics 1 exam.
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.
Feeling uneasy about your next physics test? We'll boost your grade in 3 lessons or less—guaranteed
NEW! PHY AI accurately solves all questions
🔥 Get up to 30% off Elite Physics Tutoring
🧠 NEW! Learn Physics From Scratch Self Paced Course
🎯 Need exam style practice questions?