0 attempts
0% avg
UBQ Credits
Step | Derivation/Formula | Reasoning |
---|---|---|
1. Sum of Forces in the Horizontal Direction (x-axis) | \[ \sum F_x = 0 \implies N_1 – f = 0 \implies N_1 = f \] | Horizontal forces balance; friction equals wall’s normal force. |
2. Sum of Forces in the Vertical Direction (y-axis) | \[ \sum F_y = 0 \implies N_2 – m_1 g – m_2 g = 0 \implies N_2 = (m_1 + m_2) g \] | Vertical forces balance; ground’s normal force equals total weight. |
3. Sum of Torques About the Bottom of the Ladder | \[ N_1 L \sin \theta – m_1 g d \cos \theta – m_2 g \left( \dfrac{L}{2} \cos \theta \right) = 0 \] \[ N_1 = \dfrac{m_1 g d + \dfrac{1}{2} m_2 g L}{L \tan \theta} \] | Set net torque to zero; solve for \( N_1 \). |
4. Frictional Force at the Point of Slipping | \[ f_{\text{max}} = \mu_{\text{min}} N_2 = \mu_{\text{min}} (m_1 + m_2) g \] \[ N_1 = f = \mu_{\text{min}} (m_1 + m_2) g \] | Relate friction to normal force and coefficient of friction. |
5. Solving for \( \mu_{\text{min}} \) | \[ \mu_{\text{min}} (m_1 + m_2) g = \dfrac{m_1 g d + \dfrac{1}{2} m_2 g L}{L \tan \theta} \] \[ \mu_{\text{min}} = \dfrac{m_1 d + \dfrac{1}{2} m_2 L}{(m_1 + m_2) L \tan \theta} \] | Equate expressions for \( N_1 \) and solve for \( \mu_{\text{min}} \). |
6. Answer to First Part | \[ \mu_{\text{min}} = \dfrac{m_1 d + \dfrac{1}{2} m_2 L}{(m_1 + m_2) L \tan \theta} \] | Minimum coefficient of static friction required. |
7. Given \( \mu_s = \dfrac{3}{2} \mu_{\text{min}} \) | \[ \mu_s = \dfrac{3}{2} \mu_{\text{min}} \] | Actual coefficient of friction is 1.5 times \( \mu_{\text{min}} \). |
8. Calculating Frictional Force \( f \) | \[ f = N_1 = \mu_{\text{min}} (m_1 + m_2) g \] | Frictional force required for equilibrium. |
9. Answer to Second Part | \[ f = \mu_{\text{min}} (m_1 + m_2) g \] | Magnitude of frictional force with increased \( \mu_s \). |
Just ask: "Help me solve this problem."
A wheel of radius R and negligible mass is mounted on a horizontal frictionless axle so that the wheel is in a vertical plane. Three small objects having masses [katex]m[/katex], [katex]M[/katex], and [katex]2M[/katex], respectively, are mounted on the rim of the wheel, as shown above. If the system is in static equilibrium, what is the value of [katex]m[/katex] in terms of [katex]M[/katex] ?
A merry-go-round spins freely when Diego moves quickly to the center along a radius of the merry-go-round. As he does this, it is true to say that
A wheel 31 cm in diameter accelerates uniformly from 240rpm to 360rpm in 6.8 s. How far will a point on the edge of the wheel have traveled in this time?
A force of 17 N is applied to the end of a 0.63-m long torque wrench at an angle 45° from a line joining the pivot point to the handle. What is the magnitude of the torque about the pivot point produced by this force?
A solid sphere of mass [katex] 1.5 \, \text{kg} [/katex] and radius [katex] 15 \, \text{cm} [/katex] rolls without slipping down a [katex] 35^\circ[/katex] incline that is [katex] 7 \, \text{m} [/katex] long. Assume it started from rest. The moment of inertia of a sphere is [katex] I= \frac{2}{5}MR^2 [/katex].
1. \( \mu_{\text{min}} = \dfrac{m_1 d + \dfrac{1}{2} m_2 L}{(m_1 + m_2) L \tan \theta} \)
2. \( f = \mu_{\text{min}} (m_1 + m_2) g \)
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
\(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
\(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
\(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
\(v^2 = v_f^2 \,-\, 2a \Delta x\) |
Circular Motion | Energy |
---|---|
\(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
\(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
\(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
\(W = Fd \cos\theta\) |
Momentum | Torque and Rotations |
---|---|
\(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
\(J = \Delta p\) | \(I = \sum mr^2\) |
\(p_i = p_f\) | \(L = I \cdot \omega\) |
Simple Harmonic Motion | Fluids |
---|---|
\(F = -kx\) | \(P = \frac{F}{A}\) |
\(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
\(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
\(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
\(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
Constant | Description |
---|---|
[katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
[katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
[katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
[katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
[katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
[katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
[katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
Variable | SI Unit |
---|---|
[katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
[katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
[katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
[katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
[katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
Variable | Derived SI Unit |
---|---|
[katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
[katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
[katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
[katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
[katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
[katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
[katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
[katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.