| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[\Delta x_A = v_{iA} t\] | Runner A moves at constant speed, so displacement \( \Delta x_A \) equals speed \( v_{iA} \) times time \( t \) measured from the instant A starts. |
| 2 | \[\Delta x_B = v_{iB} (t-3)\] | Runner B starts \(3\text{ s}\) later, therefore his running time is \( t-3 \) whenever \( t \ge 3\text{ s} \). |
| 3 | \[v_{iA} t = v_{iB}(t-3)\] | Catch-up occurs when both runners have the same displacement, i.e. \( \Delta x_A = \Delta x_B \). |
| 4 | \[t = \frac{3 v_{iB}}{v_{iB}-v_{iA}}\] | Algebraically solving the equality for time \( t \). |
| 5 | \[t = \frac{3\times9.0}{9.0-6.0}=9.0\text{ s}\] | Substitute \( v_{iA}=6.0\text{ m/s} \) and \( v_{iB}=9.0\text{ m/s} \). The resulting answer is the time at which the runners meet. |
| 6 | \[\Delta x = v_{iA} t = 6.0\times9.0 = 54\text{ m}\] | Using either equation from step 1 or 2, calculate displacement (meet up position) at the meeting time of \(9\) seconds. |
| 7 | \[\boxed{\text{Yes}}\] | Because \( 54\text{ m} < 100\text{ m} \), Runner B catches Runner A before the finish line. |
| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[\boxed{t = 9.0\text{ s}}\] | The catch-up time relative to Runner A’s start. |
| 2 | \[\boxed{\Delta x = 54\text{ m}}\] | Distance from the start line where they meet. |
| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[t_A = \frac{100}{v_{iA}} = \frac{100}{6.0} = 16.7\text{ s}\] | Time for Runner A to cover \(100\text{ m}\). |
| 2 | \[t_B = 3.0 + \frac{100}{v_{iB}} = 3.0 + \frac{100}{9.0} = 14.1\text{ s}\] | Runner B starts \(3\text{ s}\) late but runs faster; add start delay to running time. |
| 3 | \[\Delta t = t_A – t_B = 16.7 – 14.1 = 2.6\text{ s}\] | Difference in finishing times. |
| 4 | \[\boxed{\text{Runner B wins by }2.6\text{ s}}\] | Runner B’s smaller total time shows he finishes first. |
A Major Upgrade To Phy Is Coming Soon — Stay Tuned
We'll help clarify entire units in one hour or less — guaranteed.
A self paced course with videos, problems sets, and everything you need to get a 5. Trusted by over 15k students and over 200 schools.
A skateboarder, with an initial speed of \( 20.0 \, \text{m/s} \), rolls to the end of friction-free incline of length \( 25 \, \text{m} \). At what angle is the incline oriented above the horizontal?
A car increases its forward velocity uniformly from \(40 ~ \text{m/s}\) to \(80 ~ \text{m/s}\) while traveling a distance of \(200 ~ \text{m}\). What is its acceleration during this time?

A \( 0.20 \) \( \text{kg} \) object moves along a straight line. The net force acting on the object varies with the object’s displacement as shown in the graph above. The object starts from rest at displacement \( x = 0 \) and time \( t = 0 \) and is displaced a distance of \( 20 \) \( \text{m} \). Determine each of the following.
A rubber ball bounces on the ground. After each bounce, the ball reaches one-half the height of the bounce before it. If the time the ball was in the air between the first and second bounce was 1 second. What would be the time between the second and third bounce?
A tennis ball is thrown straight up with an initial speed of \( 22.5 \, \text{m/s} \). It is caught at the same distance above ground.
Traveling at a speed of 15.9 m/s, the driver of an automobile suddenly locks the wheels by slamming on the brakes. The coefficient of kinetic friction between the tires and the road is 0.659. What is the speed of the automobile after 1.59 s have elapsed? Ignore the effects of air resistance.
Two balls are dropped off a cliff, 3 seconds apart. The first ball dropped is twice as heavy as the second ball dropped. Air resistance is negligible. While both balls are falling, the distance between the two balls is
The first \(10 \, \text{meters}\) of a \(100 \, \text{meter}\) dash are covered in \(2 \, \text{seconds}\) by a sprinter who starts from rest and accelerates with a constant acceleration. The remaining \(90 \, \text{meters}\) are run with the same velocity the sprinter had after \(2 \, \text{seconds}\).
A car accelerates from rest with an acceleration of \( 3.5 \, \text{m/s}^2 \) for \( 10 \, \text{s} \). After this, it continues at a constant speed for an unknown amount of time. The driver notices a ramp \( 50 \, \text{m} \) ahead and takes \( 0.6 \, \text{s} \) to react. After reacting, the driver hits the brakes, which slow the car with an acceleration of \( 7.2 \, \text{m/s}^2 \). Unfortunately, the driver does not stop in time and goes off the \( 3 \, \text{m} \) high ramp that is angled at \( 27^\circ \).

On another planet, a ball is in free fall after being released from rest at time \( t = 0 \). A graph of the height of the ball above the planet’s surface as a function of time \( t \) is shown. The acceleration due to gravity on the planet is most nearly
\(\text{Yes}\)
\(t = 9\,\text{s},\; \Delta x = 54\,\text{m}\)
\(\text{Runner B, }2.56\,\text{s}\)
By continuing you (1) agree to our Terms of Use and Terms of Sale and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
Metric Prefixes
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
One price to unlock most advanced version of Phy across all our tools.
per month
Billed Monthly. Cancel Anytime.
We crafted THE Ultimate A.P Physics 1 Program so you can learn faster and score higher.
Try our free calculator to see what you need to get a 5 on the 2026 AP Physics 1 exam.
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.
Feeling uneasy about your next physics test? We'll boost your grade in 3 lessons or less—guaranteed
NEW! PHY AI accurately solves all questions
🔥 Get up to 30% off Elite Physics Tutoring
🧠 NEW! Learn Physics From Scratch Self Paced Course
🎯 Need exam style practice questions?