0 attempts
0% avg
UBQ Credits
| Step | Derivation/Formula | Reasoning |
|---|---|---|
| 1 | \[p_{\text{initial}} =\]
\[(1.0\,\text{kg}\cdot6.0\,\text{m/s}) + (2.0\,\text{kg}\cdot3.0\,\text{m/s}) =\] \[12.0\,\text{kg\,m/s}\] |
Calculate the total initial momentum by summing the momenta of both objects. Note that both are moving in the same direction. |
| 2 | \[v_x = \frac{p_{\text{initial}}}{1.0\,\text{kg} + 2.0\,\text{kg}} = \frac{12.0}{3.0} = 4.0\,\text{m/s}\] | Use conservation of momentum for an inelastic collision to find the final velocity \(v_x\) of the combined mass. |
| 3 | \[KE_{\text{initial}} =\]
\[\frac{1}{2}(1.0\,\text{kg}\cdot(6.0\,\text{m/s})^2) + \frac{1}{2}(2.0\,\text{kg}\cdot(3.0\,\text{m/s})^2) =\] \[ 18.0\,\text{J} + 9.0\,\text{J} = 27.0\,\text{J}\] |
Compute the total initial kinetic energy by summing the kinetic energies of both masses. |
| 4 | \[KE_{\text{final}} = \frac{1}{2}(3.0\,\text{kg}\cdot(4.0\,\text{m/s})^2) =\]
\[ \frac{1}{2}(3.0\,\text{kg}\cdot16.0\,\text{m}^2/\text{s}^2) = 24.0\,\text{J}\] |
Determine the final kinetic energy of the combined object moving at \(v_x = 4.0\,\text{m/s}\). |
| 5 | \[\Delta KE = KE_{\text{initial}} – KE_{\text{final}} = 27.0\,\text{J} – 24.0\,\text{J} = 3.0\,\text{J}\] | Calculate the kinetic energy lost in the collision by subtracting the final kinetic energy from the initial kinetic energy. |
Just ask: "Help me solve this problem."
A box of mass \( 20 \) \( \text{kg} \) moves to the right on a horizontal frictionless surface with a speed of \( 4.0 \) \( \text{m/s} \). The box collides with and remains attached to one end of a spring of negligible mass whose other end is fixed to a wall. After the collision, the spring compresses a maximum distance of \( 0.50 \) \( \text{m} \), and the box then oscillates back and forth.

The box in the diagram is sliding to the right across a horizontal table, under the influence of the forces shown. Which force(s) is doing negative work on the box?
A \( 25.0 \) \( \text{kg} \) block is placed at the top of an inclined plane set at an angle of \( 35 \) degrees to the horizontal. The block slides down the \( 1.5 \) \( \text{m} \) slope at a constant rate. How much work did friction do on the block?

A 0.4 kg object is attached to a horizontal spring undergoes SHM with the total energy of 0.2 J. The potential energy as a function of position presented by the graph.

A roller coaster ride at an amusement park lifts a car of mass \( 700 \, \text{kg} \) to point \( A \) at a height of \( 90 \, \text{m} \) above the lowest point on the track, as shown above. The car starts from rest at \( A \), rolls with negligible friction down the incline and follows the track around a loop of radius \( 20 \, \text{m} \). Point \( B \), the highest point on the loop, is at a height of \( 50 \, \text{m} \) above the lowest point on the track.
By continuing you (1) agree to our Terms of Use and Terms of Sale and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
The most advanced version of Phy. 50% off, for early supporters. Prices increase soon.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
We crafted the ultimate A.P Physics 1 course that simplifies everything so you can learn faster and score higher.
Try our free calculator to see what you need to get a 5 on the upcoming AP Physics 1 exam.
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.
NEW! PHY AI accurately solves all questions
🔥 Get up to 30% off Elite Physics Tutoring
🧠 NEW! Learn Physics From Scratch Self Paced Course
🎯 Need exam style practice questions?