Escape speed is the minimum speed needed for an object to break free from the gravitational pull of a planet without further propulsion. The formula for escape speed ([katex] v_{\text{escape}} [/katex]) is derived from setting the kinetic energy equal to the gravitational potential energy. However, the following is how to do it without using energy:
| Step | Formula Derivation | Reasoning |
|---|---|---|
| 1 | [katex] F = \frac{GMm}{r^2} [/katex] | Gravitational force formula, where [katex] G [/katex] is the gravitational constant, [katex] M [/katex] is the mass of the planet, [katex] m [/katex] is the mass of the object, and [katex] r [/katex] is the distance from the center of the planet. |
| 2 | [katex] a = \frac{F}{m} = \frac{GM}{r^2} [/katex] | Acceleration due to gravity, derived from the gravitational force (Newton’s second law). |
| 3 | [katex] v^2 = u^2 + 2as [/katex] | Kinematic equation for velocity, where [katex] v [/katex] is the final velocity, [katex] u [/katex] is the initial velocity, [katex] a [/katex] is the acceleration, and [katex] s [/katex] is the displacement. |
| 4 | [katex] v_{\text{escape}}^2 = 2 \times \frac{GM}{r} [/katex] | Setting [katex] u = 0 [/katex] (initial speed), [katex] v = 0 [/katex] (final speed at infinity), and [katex] s = r [/katex] (escape from the surface), and solving for [katex] v_{\text{escape}} [/katex]. |
| 5 | [katex] v_{\text{escape}} = \sqrt{2 \times \frac{GM}{r}} [/katex] | Calculating escape velocity. |
Given:
We can now compute the escape velocity.
| Step | Formula Derivation | Reasoning |
|---|---|---|
| 5 | [katex] v_{\text{escape}} \approx 38515 , \text{m/s} [/katex] | Calculated escape velocity. |
The escape speed from a planet with a mass of [katex] 6.89 \times 10^{25} , \text{kg} [/katex] and a radius of [katex] 6.2 \times 10^{6} , \text{m} [/katex] is approximately [katex] \boxed{38515 , \text{m/s}} [/katex], calculated without using energy concepts.
A Major Upgrade To Phy Is Coming Soon — Stay Tuned
We'll help clarify entire units in one hour or less — guaranteed.
A simple pendulum consists of a sphere tied to the end of a string of negligible mass. The sphere is pulled back until the string is horizontal and then released from rest. Assume the gravitational potential energy is zero when the sphere is at its lowest point.
What angle will the string make with the horizontal when the kinetic energy and the potential energy of the sphere-Earth system are equal?
A lighter car and a heavier truck, each traveling to the right with the same speed [katex] v [/katex] hit their brakes. The retarding frictional force F on both cars turns out to be constant and the same. After both vehicles travel a distance [katex] D [/katex] (and both are still moving), which of the following statements is true?
Two objects attract each other gravitationally with a force of \( 2.5 \times 10^{-10} \) \( \text{N} \) when they are \( 0.25 \) \( \text{m} \) apart. Their total mass is \( 4.00 \) \( \text{kg} \). Find their individual masses.
A projectile of mass 0.750 kg is shot straight up with an initial speed of 18.0 m/s.
A crate is pulled 2.5 m at constant velocity along a 25° incline. The coefficient of kinetic friction between the crate and the plane is 0.250. What is the efficiency of this procedure?
A typical \( 68 \text{-kg} \) person generates a steady mechanical power output of \( 120 \text{ W} \) at the pedals of a bicycle. Approximately how many Calories are “burned” (total metabolic energy expended) when the person rides a bicycle for \( 15 \text{ minutes} \)? A typical energy efficiency for the human body is \( 25\% \), which takes into account the release of thermal energy. Note (\( 1 \text{ Cal} = 4186 \text{ J} \)).
An experimenter has a simple pendulum of length \( L \) and a mass–spring system with mass \( m \) and spring constant \( k \). Both are found to have the same period of oscillation \( T \) on Earth. If both systems are taken to the Moon, where the acceleration due to gravity is approximately \( \frac{1}{6} g \) of Earth, what will happen to their periods?
A \( 50 \) \( \text{g} \) ice cube can slide up and down a frictionless \( 30^{\circ}\) slope. At the bottom, a spring with spring constant \( 25 \) \( \text{N/m} \) is compressed \( 10 \) \( \text{cm} \) and is used to launch the ice cube up the slope. How high does it go above its starting point? Express your answer with the appropriate units.
A proton (mp = 1.67 x10-27 kg) is being accelerated along a straight line at 3.6 ×1015 m/s2 in a machine. The proton has an initial speed of 2.4 x107 m/s and travels 3.5 cm.

A ball of mass \(m\) is released from rest at a distance \(h\) above a frictionless plane inclined at an angle of \(45^\circ\) to the horizontal as shown above. The ball bounces horizontally off the plane at point \(P_1\) with the same speed with which it struck the plane and strikes the plane again at point \(P_2\). In terms of \(g\) and \(h\), determine each of the following quantities:
\(v = 38{,}515 \, \text{m/s}\)
By continuing you (1) agree to our Terms of Use and Terms of Sale and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
| Kinematics | Forces |
|---|---|
| \(\Delta x = v_i t + \frac{1}{2} at^2\) | \(F = ma\) |
| \(v = v_i + at\) | \(F_g = \frac{G m_1 m_2}{r^2}\) |
| \(v^2 = v_i^2 + 2a \Delta x\) | \(f = \mu N\) |
| \(\Delta x = \frac{v_i + v}{2} t\) | \(F_s =-kx\) |
| \(v^2 = v_f^2 \,-\, 2a \Delta x\) |
| Circular Motion | Energy |
|---|---|
| \(F_c = \frac{mv^2}{r}\) | \(KE = \frac{1}{2} mv^2\) |
| \(a_c = \frac{v^2}{r}\) | \(PE = mgh\) |
| \(T = 2\pi \sqrt{\frac{r}{g}}\) | \(KE_i + PE_i = KE_f + PE_f\) |
| \(W = Fd \cos\theta\) |
| Momentum | Torque and Rotations |
|---|---|
| \(p = mv\) | \(\tau = r \cdot F \cdot \sin(\theta)\) |
| \(J = \Delta p\) | \(I = \sum mr^2\) |
| \(p_i = p_f\) | \(L = I \cdot \omega\) |
| Simple Harmonic Motion | Fluids |
|---|---|
| \(F = -kx\) | \(P = \frac{F}{A}\) |
| \(T = 2\pi \sqrt{\frac{l}{g}}\) | \(P_{\text{total}} = P_{\text{atm}} + \rho gh\) |
| \(T = 2\pi \sqrt{\frac{m}{k}}\) | \(Q = Av\) |
| \(x(t) = A \cos(\omega t + \phi)\) | \(F_b = \rho V g\) |
| \(a = -\omega^2 x\) | \(A_1v_1 = A_2v_2\) |
| Constant | Description |
|---|---|
| [katex]g[/katex] | Acceleration due to gravity, typically [katex]9.8 , \text{m/s}^2[/katex] on Earth’s surface |
| [katex]G[/katex] | Universal Gravitational Constant, [katex]6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2[/katex] |
| [katex]\mu_k[/katex] and [katex]\mu_s[/katex] | Coefficients of kinetic ([katex]\mu_k[/katex]) and static ([katex]\mu_s[/katex]) friction, dimensionless. Static friction ([katex]\mu_s[/katex]) is usually greater than kinetic friction ([katex]\mu_k[/katex]) as it resists the start of motion. |
| [katex]k[/katex] | Spring constant, in [katex]\text{N/m}[/katex] |
| [katex] M_E = 5.972 \times 10^{24} , \text{kg} [/katex] | Mass of the Earth |
| [katex] M_M = 7.348 \times 10^{22} , \text{kg} [/katex] | Mass of the Moon |
| [katex] M_M = 1.989 \times 10^{30} , \text{kg} [/katex] | Mass of the Sun |
| Variable | SI Unit |
|---|---|
| [katex]s[/katex] (Displacement) | [katex]\text{meters (m)}[/katex] |
| [katex]v[/katex] (Velocity) | [katex]\text{meters per second (m/s)}[/katex] |
| [katex]a[/katex] (Acceleration) | [katex]\text{meters per second squared (m/s}^2\text{)}[/katex] |
| [katex]t[/katex] (Time) | [katex]\text{seconds (s)}[/katex] |
| [katex]m[/katex] (Mass) | [katex]\text{kilograms (kg)}[/katex] |
| Variable | Derived SI Unit |
|---|---|
| [katex]F[/katex] (Force) | [katex]\text{newtons (N)}[/katex] |
| [katex]E[/katex], [katex]PE[/katex], [katex]KE[/katex] (Energy, Potential Energy, Kinetic Energy) | [katex]\text{joules (J)}[/katex] |
| [katex]P[/katex] (Power) | [katex]\text{watts (W)}[/katex] |
| [katex]p[/katex] (Momentum) | [katex]\text{kilogram meters per second (kgm/s)}[/katex] |
| [katex]\omega[/katex] (Angular Velocity) | [katex]\text{radians per second (rad/s)}[/katex] |
| [katex]\tau[/katex] (Torque) | [katex]\text{newton meters (Nm)}[/katex] |
| [katex]I[/katex] (Moment of Inertia) | [katex]\text{kilogram meter squared (kgm}^2\text{)}[/katex] |
| [katex]f[/katex] (Frequency) | [katex]\text{hertz (Hz)}[/katex] |
Metric Prefixes
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: [katex]\text{5 km}[/katex]
Use the conversion factors for kilometers to meters and meters to millimeters: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}[/katex]
Perform the multiplication: [katex]\text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}[/katex]
Simplify to get the final answer: [katex]\boxed{5 \times 10^6 \, \text{mm}}[/katex]
Prefix | Symbol | Power of Ten | Equivalent |
|---|---|---|---|
Pico- | p | [katex]10^{-12}[/katex] | 0.000000000001 |
Nano- | n | [katex]10^{-9}[/katex] | 0.000000001 |
Micro- | µ | [katex]10^{-6}[/katex] | 0.000001 |
Milli- | m | [katex]10^{-3}[/katex] | 0.001 |
Centi- | c | [katex]10^{-2}[/katex] | 0.01 |
Deci- | d | [katex]10^{-1}[/katex] | 0.1 |
(Base unit) | – | [katex]10^{0}[/katex] | 1 |
Deca- or Deka- | da | [katex]10^{1}[/katex] | 10 |
Hecto- | h | [katex]10^{2}[/katex] | 100 |
Kilo- | k | [katex]10^{3}[/katex] | 1,000 |
Mega- | M | [katex]10^{6}[/katex] | 1,000,000 |
Giga- | G | [katex]10^{9}[/katex] | 1,000,000,000 |
Tera- | T | [katex]10^{12}[/katex] | 1,000,000,000,000 |
One price to unlock most advanced version of Phy across all our tools.
per month
Billed Monthly. Cancel Anytime.
We crafted THE Ultimate A.P Physics 1 Program so you can learn faster and score higher.
Try our free calculator to see what you need to get a 5 on the 2026 AP Physics 1 exam.
A quick explanation
Credits are used to grade your FRQs and GQs. Pro users get unlimited credits.
Submitting counts as 1 attempt.
Viewing answers or explanations count as a failed attempts.
Phy gives partial credit if needed
MCQs and GQs are are 1 point each. FRQs will state points for each part.
Phy customizes problem explanations based on what you struggle with. Just hit the explanation button to see.
Understand you mistakes quicker.
Phy automatically provides feedback so you can improve your responses.
10 Free Credits To Get You Started
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.
Feeling uneasy about your next physics test? We'll boost your grade in 3 lessons or less—guaranteed
NEW! PHY AI accurately solves all questions
🔥 Get up to 30% off Elite Physics Tutoring
🧠 NEW! Learn Physics From Scratch Self Paced Course
🎯 Need exam style practice questions?