Step | Formula Derivation | Reasoning |
---|---|---|
1 | F = \frac{\Delta p}{\Delta t} | Force during a collision is the change in momentum over collision time. |
2 | \Delta p_1 = m \cdot v | Change in momentum for Case (1), a car coming to a stop. |
3 | \Delta p_2 = 2m \cdot v | Change in momentum for Case (2), a car reversing its direction at the same speed. |
4 | F_1 = \frac{m \cdot v}{\Delta t} | Force for Case (1). |
5 | F_2 = \frac{2m \cdot v}{\Delta t} | Force for Case (2). |
Phy can also check your working. Just snap a picture!
Two ice skaters suddenly push off against one another starting from a stationary position. The 45 kg skater acquires a speed of 0.375 m/s relative to the ice. What speed does the 60 kg skater acquire relative to the ice?
An egg dropped on the road usually beaks, while one dropped on the grass usually does not break because for the egg dropped on the grass:
Two boxes are tied together by a string and are sitting at rest on a frictionless surface. Between the two boxes is a massless compressed spring. The string trying the two boxes is then cut and the spring expands, pushing the boxes apart. The box on the left has four times the mass of the box on the right.
A 0.025 kg golf ball moving at 18.0 m/s crashes through the window of a house in 5.0 × 10-4 s. After the crash, the ball continues in the same direction with a speed of 10.0 m/s.
A 0.035 kg bullet moving horizontally at 350 m/s embeds itself into an initially stationary 0.55 kg block. Air resistance is negligible.
By continuing you (1) agree to our Terms of Sale and Terms of Use and (2) consent to sharing your IP and browser information used by this site’s security protocols as outlined in our Privacy Policy.
Kinematics | Forces |
---|---|
\Delta x = v_i t + \frac{1}{2} at^2 | F = ma |
v = v_i + at | F_g = \frac{G m_1m_2}{r^2} |
a = \frac{\Delta v}{\Delta t} | f = \mu N |
R = \frac{v_i^2 \sin(2\theta)}{g} |
Circular Motion | Energy |
---|---|
F_c = \frac{mv^2}{r} | KE = \frac{1}{2} mv^2 |
a_c = \frac{v^2}{r} | PE = mgh |
KE_i + PE_i = KE_f + PE_f |
Momentum | Torque and Rotations |
---|---|
p = m v | \tau = r \cdot F \cdot \sin(\theta) |
J = \Delta p | I = \sum mr^2 |
p_i = p_f | L = I \cdot \omega |
Simple Harmonic Motion |
---|
F = -k x |
T = 2\pi \sqrt{\frac{l}{g}} |
T = 2\pi \sqrt{\frac{m}{k}} |
Constant | Description |
---|---|
g | Acceleration due to gravity, typically 9.8 , \text{m/s}^2 on Earth’s surface |
G | Universal Gravitational Constant, 6.674 \times 10^{-11} , \text{N} \cdot \text{m}^2/\text{kg}^2 |
\mu_k and \mu_s | Coefficients of kinetic (\mu_k) and static (\mu_s) friction, dimensionless. Static friction (\mu_s) is usually greater than kinetic friction (\mu_k) as it resists the start of motion. |
k | Spring constant, in \text{N/m} |
M_E = 5.972 \times 10^{24} , \text{kg} | Mass of the Earth |
M_M = 7.348 \times 10^{22} , \text{kg} | Mass of the Moon |
M_M = 1.989 \times 10^{30} , \text{kg} | Mass of the Sun |
Variable | SI Unit |
---|---|
s (Displacement) | \text{meters (m)} |
v (Velocity) | \text{meters per second (m/s)} |
a (Acceleration) | \text{meters per second squared (m/s}^2\text{)} |
t (Time) | \text{seconds (s)} |
m (Mass) | \text{kilograms (kg)} |
Variable | Derived SI Unit |
---|---|
F (Force) | \text{newtons (N)} |
E, PE, KE (Energy, Potential Energy, Kinetic Energy) | \text{joules (J)} |
P (Power) | \text{watts (W)} |
p (Momentum) | \text{kilogram meters per second (kgm/s)} |
\omega (Angular Velocity) | \text{radians per second (rad/s)} |
\tau (Torque) | \text{newton meters (Nm)} |
I (Moment of Inertia) | \text{kilogram meter squared (kgm}^2\text{)} |
f (Frequency) | \text{hertz (Hz)} |
General Metric Conversion Chart
Example of using unit analysis: Convert 5 kilometers to millimeters.
Start with the given measurement: \text{5 km}
Use the conversion factors for kilometers to meters and meters to millimeters: \text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}}
Perform the multiplication: \text{5 km} \times \frac{10^3 \, \text{m}}{1 \, \text{km}} \times \frac{10^3 \, \text{mm}}{1 \, \text{m}} = 5 \times 10^3 \times 10^3 \, \text{mm}
Simplify to get the final answer: \boxed{5 \times 10^6 \, \text{mm}}
Prefix | Symbol | Power of Ten | Equivalent |
---|---|---|---|
Pico- | p | 10^{-12} | 0.000000000001 |
Nano- | n | 10^{-9} | 0.000000001 |
Micro- | µ | 10^{-6} | 0.000001 |
Milli- | m | 10^{-3} | 0.001 |
Centi- | c | 10^{-2} | 0.01 |
Deci- | d | 10^{-1} | 0.1 |
(Base unit) | – | 10^{0} | 1 |
Deca- or Deka- | da | 10^{1} | 10 |
Hecto- | h | 10^{2} | 100 |
Kilo- | k | 10^{3} | 1,000 |
Mega- | M | 10^{6} | 1,000,000 |
Giga- | G | 10^{9} | 1,000,000,000 |
Tera- | T | 10^{12} | 1,000,000,000,000 |
The most advanced version of Phy. Currently 50% off, for early supporters.
per month
Billed Monthly. Cancel Anytime.
Trial –> Phy Pro
A quick explanation
UBQ credits are specifically used to grade your FRQs and GQs.
You can still view questions and see answers without credits.
Submitting an answer counts as 1 attempt.
Seeing answer or explanation counts as a failed attempt.
Lastly, check your average score, across every attempt, in the top left.
MCQs are 1 point each. GQs are 1 point. FRQs will state points for each part.
Phy can give partial credit for GQs & FRQs.
Phy sees everything.
It customizes responses, explanations, and feedback based on what you struggle with. Try your best on every question!
Understand you mistakes quicker.
For GQs and FRQs, Phy provides brief feedback as to how you can improve your answer.
Aim to increase your understadning and average score with every attempt!
10 Free Credits To Get You Started
*Phy Pro members get unlimited credits
By continuing you agree to nerd-notes.com Terms of Service, Privacy Policy, and our usage of user data.