Unit 4.1 | Momentum and Impulse

- 14 minutes
- 2 formulas
- 19 questions
- 2 videos
Momentum is the second big conserved quantity in mechanics. This lesson shows what it is, how impulse changes it, and why a soft landing hurts less.
Unit 4 Breakdown
In this lesson:
- You will learn what momentum is and why its sign matters
- How impulse changes momentum: [katex] J = F\Delta t = \Delta p [/katex]
- The 4 impulse problem types on the AP exam: finding the force or time, bounces, soft landings, and force vs. time graphs
Introduction
This lesson covers momentum and impulse: what momentum is, what changes it, and the four kinds of impulse problems you will see on the AP exam.
In Unit 3 you saw that energy is conserved. Momentum is the second big conserved quantity in mechanics, and it is the tool you need for anything that collides, explodes, or pushes off something else.
Energy asks how much motion an object can cause. Momentum asks how hard it is to stop, and in which direction it is going.
What Is Momentum?
Momentum is mass in motion:
[katex] \vec{p} = m\vec{v} [/katex]
Here [katex] m [/katex] is mass in kilograms and [katex] \vec{v} [/katex] is velocity in m/s, so momentum is measured in [katex] kg \cdot m/s [/katex].
Momentum is a vector
Unlike energy, momentum has a direction: the direction of the velocity. Pick a positive direction and stick with it. A ball moving right at [katex] 10\,\text{m/s} [/katex] has [katex] +mv [/katex]; the same ball moving left has [katex] -mv [/katex].
Kinetic energy can never be negative. Momentum can, because the sign is its direction. Forgetting the sign is the most common momentum mistake.
Impulse: How Momentum Changes
Recall Newton’s 2nd law, [katex] F_{net} = ma [/katex]. Write acceleration as a change in velocity over time and rearrange:
- Start with Newton’s 2nd law: [katex] F_{net} = m\frac{\Delta v}{\Delta t} [/katex].
- Multiply both sides by [katex] \Delta t [/katex]: [katex] F_{net}\Delta t = m\Delta v [/katex].
- Since [katex] m\Delta v = \Delta p [/katex], the left side is the change in momentum.
[katex] J = F\Delta t = \Delta p [/katex]
The quantity [katex] F\Delta t [/katex] is called impulse ([katex] J [/katex]). A force acting over a time interval changes an object’s momentum. This is the momentum version of the work-energy theorem from Unit 3.2.
Every impulse question on the AP exam is one of the four types below. Spot the type, set it up, and the math is short.
| Problem type | The clue | The setup |
| 1. Find the force, time or speed | “average force”, “contact time” | [katex] F\Delta t = m(v_f – v_i) [/katex] |
| 2. Bounces vs. stops | “rebounds”, “bounces back” | Opposite signs for [katex] v_i [/katex] and [katex] v_f [/katex] |
| 3. Soft landings | airbags, padding, bending knees | Same [katex] \Delta p [/katex], so [katex] F = \frac{\Delta p}{\Delta t} [/katex] |
| 4. Force vs. time graphs | a graph of [katex] F [/katex] against [katex] t [/katex] | Area = impulse = [katex] \Delta p [/katex] |
Problem Type 1: Find the force, the time, or the speed
How to spot it: The question gives (or asks for) a force that acts for a time: “average force”, “contact time”, “how fast does it leave”.
Setup: Pick a positive direction, then write [katex] F\Delta t = m(v_f – v_i) [/katex] and solve for the one unknown.
A golf club pushes a [katex] 0.045\,\text{kg} [/katex] ball with an average force of [katex] 1000\,\text{N} [/katex] for [katex] 0.0018\,\text{s} [/katex]. How fast does the ball leave the tee?
[katex] J = F\Delta t = (1000)(0.0018) = 1.8 \, N \cdot s [/katex]. The ball started at rest, so [katex] 1.8 = (0.045)v [/katex] and [katex] v = 40 \, m/s [/katex].
AP trap: Times are often in milliseconds. Convert first: [katex] 1.8\,\text{ms} [/katex] is [katex] 0.0018\,\text{s} [/katex].
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Problem Type 2: Bounces vs. stops
How to spot it: “Rebounds”, “bounces back”, “reverses direction”.
Setup: Give the before and after velocities opposite signs, then [katex] \Delta p = m(v_f – v_i) [/katex].
A [katex] 0.5\,\text{kg} [/katex] ball hits a wall at [katex] 6\,\text{m/s} [/katex] and bounces straight back at [katex] 4\,\text{m/s} [/katex]. What impulse did the wall give the ball?
Right is positive: [katex] \Delta p = (0.5)(-4 – 6) = -5 \, N \cdot s [/katex]. The impulse is [katex] 5 \, N \cdot s [/katex], pointing away from the wall.
AP trap: Subtracting the speeds (6 − 4) instead of the velocities. On a bounce the speeds add, so a bounce always takes a bigger impulse than a stop.
Question 4 needs a little Unit 3 energy first, to find the speeds just before and after the bounce.
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Problem Type 3: Soft landings: same change, different time
How to spot it: Airbags, helmets, padding, bending your knees, or two trials where the same object stops over different times.
Setup: The change in momentum is the same either way, so [katex] F = \frac{\Delta p}{\Delta t} [/katex]: double the stopping time and the force halves.
Same impulse, very different force
This is the idea behind airbags, helmets, bending your knees when you land, and catching an egg by pulling your hands back.
AP trap: Saying the cushion “reduces the impulse” or “reduces the change in momentum”. It does neither. Both stay the same; only the time gets longer, so the force gets smaller.
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Problem Type 4: Impulse from a force vs. time graph
How to spot it: A graph of force against time.
Setup: The area under the curve is the impulse, which is the change in momentum. Then [katex] v_f = v_i + \frac{\text{area}}{m} [/katex].
Triangle pulses, rectangles, curves: find the area, and you have the change in momentum. The airbag graph above is exactly this.
AP trap: Area below the time axis counts as negative impulse: the force pushed the other way.
▶ Watch: a worked force vs. time graph problem (starts at 17:53).
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Lesson 4.2 Preview
In the next lesson we look at what happens when momentum does not change: a whole system of objects with no outside force keeps its total momentum.
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This article was written by Jason
