Unit 4.4 | Momentum and Energy Together

Newton's cradle with one chrome ball pulled back, about to swing into the row of four
  • 16 minutes
  • 2 formulas
  • 22 questions
  • 3 videos

The hardest momentum problems chain two conservation laws. This final lesson shows how to split them at the collision and pick the right law for each stage.

Unit 4 Breakdown

In this lesson: 

  • Split a multi-step problem at the collision
  • Know which conservation law holds in each stage, and why
  • The 4 problem types: collide then swing, collide then slide, collide then squeeze a spring, and energy then collide

Introduction

This lesson covers problems that need momentum and energy together: the multi-step problems that show up in almost every AP free-response section.

You have two conservation laws now: energy (Unit 3.3) and momentum (Unit 4.2). The hardest problems chain them, one after the other. The skill is knowing which one to use when.

Split It at the Collision

Energy carries the block down the ramp, momentum carries it through the collision, and energy carries it into the spring.
  1. Before the collision: if the object slides, swings or is launched first, use the energy framework to find its speed just before the hit.
  2. The collision: momentum only, [katex] \sum p_i = \sum p_f [/katex]. Kinetic energy is lost unless the collision is elastic.
  3. After the collision: energy again, to find a height, a distance or a compression.

Never use conservation of energy across a collision. It is the single most common mistake on these problems.

Problem typeThe clueStages
1. Collide, then swingbullet into a hanging blockmomentum, then energy
2. Collide, then slide“slide a distance before stopping”momentum, then energy with friction
3. Collide, then squeeze a springa spring or ramp after the hitmomentum, then energy
4. Energy, then collidea ramp, swing or spring before the hitenergy, then momentum (then often energy)

Problem Type 1: Collide, then swing (the ballistic pendulum)

How to spot it: A bullet or dart fired into a hanging block that swings up.

Setup: Momentum for the hit: [katex] mv_0 = (m + M)v’ [/katex]. Energy for the swing: [katex] \frac{1}{2}(m + M)v’^2 = (m + M)gh [/katex].

Stage 1 is a perfectly inelastic collision (momentum only). Stage 2 is a swing with no collision (energy only).

A [katex] 0.01\,\text{kg} [/katex] bullet at [katex] 400\,\text{m/s} [/katex] embeds in a [katex] 2\,\text{kg} [/katex] hanging block. How high does the block swing?

Collision: [katex] (0.01)(400) = (2.01)v’ \rightarrow v’ \approx 1.99 \, m/s [/katex].

Swing: [katex] h = \frac{v’^2}{2g} = \frac{(1.99)^2}{2(9.8)} \approx 0.20 \, m [/katex].

AP trap: Setting the bullet’s kinetic energy equal to the block’s final potential energy. Energy was lost in the collision, so that skips a stage and gives a height about 200 times too big.

Problem Type 2: Collide, then slide to a stop

How to spot it: The objects stick and then “slide a distance before coming to rest” on a rough surface.

Setup: Work backward. Energy with friction for the slide: [katex] \frac{1}{2}(m_1 + m_2)v’^2 = \mu (m_1 + m_2)g d [/katex], so [katex] v’ = \sqrt{2\mu g d} [/katex]. Then momentum for the hit.

A [katex] 1500\,\text{kg} [/katex] car hits a stopped [katex] 1000\,\text{kg} [/katex] car. They lock together and skid [katex] 5\,\text{m} [/katex] before stopping. The coefficient of friction is 0.6. How fast was the first car going?

Slide: [katex] v’ = \sqrt{2(0.6)(9.8)(5)} \approx 7.67 \, m/s [/katex].

Collision: [katex] (1500)v_0 = (2500)(7.67) \rightarrow v_0 \approx 12.8 \, m/s [/katex].

AP trap: Using the mass of the first car only in the friction stage. After the hit, both cars slide together.

Problem Type 3: Collide, then squeeze a spring or climb a ramp

How to spot it: After the hit, the objects run into a spring or roll up a ramp.

Setup: Momentum for the hit, then [katex] \frac{1}{2}(m_1 + m_2)v’^2 = \frac{1}{2}kx^2 [/katex] (or [katex] = (m_1 + m_2)gh [/katex] for a ramp).

A [katex] 1\,\text{kg} [/katex] block at [katex] 6\,\text{m/s} [/katex] hits and sticks to a [katex] 2\,\text{kg} [/katex] block at rest. The pair then compresses a spring with [katex] k = 300 \, N/m [/katex]. What is the maximum compression?

Collision: [katex] (1)(6) = (3)v’ \rightarrow v’ = 2 \, m/s [/katex].

Spring: [katex] \frac{1}{2}(3)(2)^2 = \frac{1}{2}(300)x^2 \rightarrow x = 0.2 \, m [/katex].

AP trap: Answers in terms of the starting kinetic energy. If a block sticks to one 3 times heavier, only a quarter of its kinetic energy survives the hit, and only that quarter reaches the spring.

Problem Type 4: Energy first, then collide

How to spot it: The object slides down a ramp, swings down, or is launched by a spring before it hits something.

Setup: Run the stages in order: energy to get the speed just before the hit, momentum through the hit, then energy again if the problem keeps going.

▶ Watch: a worked energy-then-momentum problem (starts at 7:20).

AP trap: Starting the momentum equation with the height instead of the speed. Convert the height to a speed with [katex] v = \sqrt{2gh} [/katex] first.

Unit 4 Recap

Review the whole unit in the Unit 4 Speed Recap, or watch the momentum section of my speed review:

Ready for the whole unit? Take the unit review:

Unit 5 Preview

Next up is Unit 5: Rotation. Everything you know about motion, forces and momentum gets a rotational twin: angle, angular velocity, torque and rotational inertia.

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This article was written by Jason