Unit 4.3 | Collisions and Explosions

Billiard balls rolling and colliding on a green pool table
  • 18 minutes
  • 3 formulas
  • 18 questions
  • 2 videos

Momentum is conserved in every collision, kinetic energy only sometimes. This lesson covers the three setups you will see: stick, bounce and explode.

Unit 4 Breakdown

In this lesson: 

  • Use the momentum framework on every collision and explosion
  • Tell elastic and inelastic collisions apart, and spot the perfectly inelastic ones
  • The 3 problem types: stick together, bounce apart, and explosions and recoil

Introduction

This lesson covers collisions and explosions: the momentum problems you will see most on the AP exam, and how to tell elastic and inelastic collisions apart.

During a quick collision or explosion, outside forces like friction barely matter, so the total momentum is conserved (Unit 4.2). Every problem here is the same momentum framework: pick the system, sketch before and after, apply [katex] \sum p_i = \sum p_f [/katex]. What changes is the setup.

Three Kinds of Collisions

Momentum is conserved in every collision. Kinetic energy is conserved only in elastic ones.
TypeWhat happensEquations
ElasticObjects bounce apart; no kinetic energy lost[katex] \sum p_i = \sum p_f [/katex] and [katex] \sum KE_i = \sum KE_f [/katex]
InelasticObjects bounce, some KE becomes heat, sound, or deformation[katex] \sum p_i = \sum p_f [/katex] only
Perfectly inelasticObjects stick and move together; the most KE possible is lost[katex] m_1v_1 + m_2v_2 = (m_1 + m_2)v’ [/katex]

“Momentum is conserved but energy is lost” sounds like a contradiction. It isn’t: the total energy is conserved, but kinetic energy turns into thermal energy and sound, just like friction in Unit 3.3.

Equal carts, one at rest: how much kinetic energy survives

When two equal carts stick together, they keep half the speed and therefore half the kinetic energy.

Conceptual Practice

Three quick checks on what is conserved, before any math.

Problem Type 1: Stick together

How to spot it: “Stick”, “lock together”, “embed”, “move off as one”.

Setup: [katex] m_1v_1 + m_2v_2 = (m_1 + m_2)v’ [/katex]. One unknown, one equation. If the question asks about energy, compare kinetic energy before and after.

A [katex] 1200\,\text{kg} [/katex] car moving at [katex] 15.6\,\text{m/s} [/katex] hits a stationary [katex] 1500\,\text{kg} [/katex] car. They lock together. How fast do they move, and how much kinetic energy is lost?

Momentum: [katex] (1200)(15.6) + 0 = (2700)v’ \rightarrow v’ \approx 6.93 \, m/s [/katex]

Energy before: [katex] \frac{1}{2}(1200)(15.6)^2 \approx 146{,}000 \, J [/katex]. After: [katex] \frac{1}{2}(2700)(6.93)^2 \approx 65{,}000 \, J [/katex]. About [katex] 81{,}000\,\text{J} [/katex] (more than half) went into crumpling metal, heat and sound.

AP trap: Using conservation of kinetic energy to find the final speed. Objects that stick always lose kinetic energy, so only momentum works.

Problem Type 2: Bounce apart

How to spot it: “Bounces”, “rebounds”, “elastic”, or two different final velocities.

Setup: Momentum gives one equation with signs. To decide if the collision was elastic, compare the total kinetic energy before and after.

A [katex] 2\,\text{kg} [/katex] cart at [katex] 6\,\text{m/s} [/katex] hits a [katex] 4\,\text{kg} [/katex] cart at rest. Afterward the [katex] 2\,\text{kg} [/katex] cart rolls back at [katex] 2\,\text{m/s} [/katex]. How fast does the [katex] 4\,\text{kg} [/katex] cart move? Was the collision elastic?

Momentum (right is positive): [katex] (2)(6) + 0 = (2)(-2) + (4)v \rightarrow v = 4 \, m/s [/katex].

Energy before: [katex] \frac{1}{2}(2)(6)^2 = 36 \, J [/katex]. After: [katex] \frac{1}{2}(2)(2)^2 + \frac{1}{2}(4)(4)^2 = 4 + 32 = 36 \, J [/katex]. No kinetic energy lost, so it was elastic.

AP trap: Dropping the minus sign on the cart that bounces back. With it, you get the right answer; without it, the [katex] 4\,\text{kg} [/katex] cart would have to move at [katex] 2\,\text{m/s} [/katex] and the energy check fails.

Problem Type 3: Explosions and recoil

How to spot it: Everything starts at rest (or moving together) and flies apart: guns, skaters pushing off, a spring between two carts, a firework.

Setup: The total momentum before is zero (or one shared value), so [katex] 0 = m_1v_1′ + m_2v_2′ [/katex]. The pieces leave with equal and opposite momentum.

Before: total momentum is zero. After: equal and opposite momenta, so the total is still zero.

A [katex] 45\,\text{kg} [/katex] skater and a [katex] 60\,\text{kg} [/katex] skater push off each other from rest. The [katex] 45\,\text{kg} [/katex] skater moves at [katex] 0.375\,\text{m/s} [/katex]. How fast does the [katex] 60\,\text{kg} [/katex] skater move?

[katex] 0 = (45)(-0.375) + (60)v \rightarrow v = 0.28 \, m/s [/katex] in the opposite direction. The heavier skater moves slower, but with the same size momentum.

Guns recoil, rockets fly and swimmers push off walls for the same reason.

AP trap: Thinking an explosion breaks conservation of momentum because kinetic energy appears from nowhere. The kinetic energy comes from chemical or spring energy; the momentum still adds to zero.

Lesson 4.4 Preview

In the final lesson of this unit we chain momentum and energy together for the hardest problems: a collision followed by a swing, a slide or a spring.

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This article was written by Jason